Display 3d model on image target using vuforia in unity3d

Augmented Reality is used to augment virtual objects in real world. For augmented reality we will use vuforia in unity 3D. In this blog we are going to learn about displaying 3D model on image target using vuforia in unity 3D

Create a new unity project:

Creating a new unity project requires some of the things to be done. For creating a new unity project write project name and then click on create project.

Creating unity project
New Project

Scene Settings:

Now we have to set scene for augmented reality. For that you have to delete main camera and add AR camera and image. As you can see this warning sign, go to build settings then go to player settings. Go to the bottom click on XR settings and check the vuforia augmented reality.

Warning sign

For better understanding you may like to watch video tutorial on this topic in that case you can watch our YouTube video.

Display 3dmodel on an image target using vuforia

Open vuforia developer portal:

For opening vuforia developer portal make sure that you are sign in. Click on develop, then click on get development key. Name it as you want, now check the box bellow and click on confirm. Click on the file which you have named earlier. Copy on license by simple clicking on it.

Copying license key

Creating Database:

After copying license key you need to go back to unity. Go to AR camera, open vuforia configuration. Paste the license key there. Click on target manager. Click on add database, select the type and name the database. After that click on create. Click on the file which you have named earlier.

Creating database
Database Name

Adding target:

Click on add target after that click on Browse and select image target on which you want to augment 3d model. Add width of your choice and write the augmented reality image name. We do not need to upload metadata so skip that and confirm.

Adding target

Downloading and importing the database in unity:

Before downloading make sure that the status is active against upload image target, if not then you have to refresh button below. After clicking on download button select unity editor as augmented reality then click on download. To import drag the database into assets folder of unity. Make sure all the items are selected and click on import. Go to image target and select your database. Now you can see your image has loaded.

Downloading database
Downloading Database

Augmented Reality

Place 3dmodel on image target

Drag the model with texture files into unity. After that drag and adjust 3dmodel on top of image target according to your choice. Set model position, scale and rotation to display it properly in augmented reality.

inserting icon
Inserting Icon

Export Application

From top menu click on file, then click on build settings. Check the platform is android if not switch it. And then click on add open scenes. Now click on player settings. Go to other settings. Change the package name according to your choice. Unchecked x86 and Android TV compatibility. Change the stripping level to low. Click on XR settings and make sure vuforia augmented reality is selected. And then you can insert the icon of your app. That’s all for settings now connect your android mobile with your computer and click on build and run. Now name it and save it.

That’s all. Enjoy augmented reality by scanning the image target.

To learn about how to place an image on an image target. Go to this link.

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CEO September 28, 2019 0 Comments

Display image on an image target or marker using vuforia

Augmented Reality is a new technology that is used to display digital content in real world. In this tutorial you will learn how to use Vuforia to display image on image target. It can be useful to display price of your painting. The video below will help you for better understanding of this blog.

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Augmented reality: Display image on an image target or marker using vuforia in unity3d

For learning about how to DISPLAY 3D MODEL ON IMAGE TARGET USING VUFORIA IN UNITY3D go to this link

Create a new unity project:

In augmented reality creating a new unity project requires some of the things to be done. For creating a new unity project you need to write project name and then click on create project.

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create a new unity project

Adding new image:

For adding a new image target you need to go to vuforia engine. After going to vuforia engine click on image and re position it. Now go to vuforia portal. For opening vuforia developer portal make sure that you are sign in. Click on develop and after that go to click on target manager. For adding the target click on single image. Now choose the image by clicking on the browse button, then add certain width and rename it. Then click on add.

Adding target

Downloading the data base:

Now download that data base. Click on unity editor then click on download. When it is downloaded drag it to the unity timeline put it in assets. Make sure that all the items are selected and click on import. Go to image target and select your database. Now you can see your image has loaded.

downloading database

Showing the image on an image:

Now we have to show an image on an image. We have to add up a plane game object, right click on an image target, go to 3D object then click plane. Change the scale. Right click on assets then go to create, then click on materials and name it.  Adding the image which we want to show on the second image, we need to drag material on plane. Dragging it down to desktop and place it on unity.

Click on default then change it sprite (2D and UI) and click on apply. Now drag the price icon into the blank area of Albedo. We need to rotate this image icon rotating the image click on plane ad rotate it according to your choice. Click on material, go to shadder, click on transparent, and go to cutout and click on bumped specular. Now click on file, then click on build settings. Make sure that your phone is connected and click on build and fun.

Second image
Price tag

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zeanex_blog September 24, 2019 0 Comments